Wednesday, 14th February, 2007

Update: DomsInterfaceExtensions for Virtools DEV

Filed under: Downloads, Virtools, Virtools Tutorials, Tips and Tricks — dominique @ 10:57

Last week typeRice asked if somebody knows a way to hide all 2D frames at once. I remembered that there is a 2d root object and suggested to get it and hierarchical-hide it. It worked! He then found out that you need to restore the state with hide, not show.

I now added some commands to my HTMLView Virtools interface plug-in, that allows to hide, show, and hierarchical hide objects by name and type. This way you can create your own GUI i.e. for quickly hiding specific entities.

The beta-1 version of the plug-in was released the 1st July 2006 and since then downloaded 96 times which doesn't sound much. It was the second release that featured a new font-setup GUI for interactive font-settings tweaking. Based on the feedback, Posy seems the most interesting element of the collection. Personally, I also use the time slider and the animation slider a lot. The HTMLView has a lot of potential but I only implemented a small subset of the ideas I have. In 2006 I used it to manage a presentation with it. It was at the FMX where my boss and I - together with our reseller - did a speech/demo/presentation about Virtools for game and shader development. I did a life demo of how shader development looks like when using Virtools DEV and then showed some shader examples from our projects and the online community. I was told that the people of the audience looked impressed. HTMLView helped me to quickly load the CMOs I wanted to demo and the HTML page also contained shader code fragments that i could copy/paste to make sure that the demonstration run smooth and quickly. I think Virtools teachers and trainers should take another closer look at this, if they don't use it yet. It might be a good support.

:)

Download of the new version for Virtools DEV 3.5

Please provide me with feedback, thanks. 

If you are using Virtools 4.0, I am sorry to say that there is currently no plug-in available for that version. I hope Virtools finds an acceptable solution in regards to the new EULA and web-publishing for every side, soon. Maintenance was paid for upgrades, but the EULA change was a heavy downgrade.

Let me end with some pictures from the FMX 06

Me doing a demo of shader development with Virtools Mr. R. Wagner doing a demo of a game prototype Virtools DEV for game prototyping demo by Mr. R. Wagner One of many test rigs to record stereoscopic videos Modelling with haptic feedbacl

Bookmark and Share: These icons link to social bookmarking sites where readers can share and discover new web pages.
  • del.icio.us
  • Technorati
  • Digg
  • Reddit
  • Google Bookmarks
  • YahooMyWeb
  • Live-MSN
  • Facebook

1 Comment »

  1. Hello Sr.I'm from universiti Sains Malaysia,Malaysia.I'm now working on my final project of degree in Computer Science.Well,what I am doing now is to create a virtual tour system.I totally zero level on vr.I have question to ask you.I create model for the system in Google Sketchup.So,could you please tell me  what kind of virtual reality software that I can use to manipulate my 3D models to vr so that user can use it like they play a game.I am really appreciate if you could give me some advise on developing this system.Thank you.

    Comment by cyanosis — Sunday, 28th December, 2008 @ 03:12

RSS feed for comments on this post. | TrackBack URI

Leave a comment

XHTML ( You can use these tags): <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> .

Bookmark and Share: These icons link to social bookmarking sites where readers can share and discover new web pages.
  • del.icio.us
  • Technorati
  • Digg
  • Reddit
  • Google Bookmarks
  • YahooMyWeb
  • Live-MSN
  • Facebook