Last week typeRice asked if somebody knows a way to hide all 2D frames at once. I remembered that there is a 2d root object and suggested to get it and hierarchical-hide it. It worked! He then found out that you need to restore the state with hide, not show.
I now added some commands to my HTMLView Virtools interface plug-in, that allows to hide, show, and hierarchical hide objects by name and type. This way you can create your own GUI i.e. for quickly hiding specific entities.
The beta-1 version of the plug-in was released the 1st July 2006 and since then downloaded 96 times which doesn't sound much. It was the second release that featured a new font-setup GUI for interactive font-settings tweaking. Based on the feedback, Posy seems the most interesting element of the collection. Personally, I also use the time slider and the animation slider a lot. The HTMLView has a lot of potential but I only implemented a small subset of the ideas I have. In 2006 I used it to manage a presentation with it. It was at the FMX where my boss and I - together with our reseller - did a speech/demo/presentation about Virtools for game and shader development. I did a life demo of how shader development looks like when using Virtools DEV and then showed some shader examples from our projects and the online community. I was told that the people of the audience looked impressed. HTMLView helped me to quickly load the CMOs I wanted to demo and the HTML page also contained shader code fragments that i could copy/paste to make sure that the demonstration run smooth and quickly. I think Virtools teachers and trainers should take another closer look at this, if they don't use it yet. It might be a good support.
Download of the new version for Virtools DEV 3.5
Please provide me with feedback, thanks.
If you are using Virtools 4.0, I am sorry to say that there is currently no plug-in available for that version. I hope Virtools finds an acceptable solution in regards to the new EULA and web-publishing for every side, soon. Maintenance was paid for upgrades, but the EULA change was a heavy downgrade.
Let me end with some pictures from the FMX 06








Comment by cyanosis — Sunday, 28th December, 2008 @ 03:12