Thursday, 28th June, 2007

ShaderFX probably going to export Virtools conform HLSL in the future

Filed under: 3ds max, Virtools — dominique @ 06:47

The famous Ben Cloward came yesterday to the Virtools forum and asked for details about Virtools HLSL specifics. Together with the also well known Kees Rijnen  (Helium , PuppetShop etc) he produces a 3ds max PlugIn called ShaderFX. It allows you to visually script GPU shaders within 3ds max.

Image showing the user interface of ShaderFX - connected nodes for shader code generation

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