Wednesday, 12th December, 2007

ShaderFX 2.0 supports Virtools and oFusion

Filed under: Virtools — dominique @ 03:11

Currently I am rarely in the office where I have all my RSS feeds … so I am not up-to-date …

… … disaster !!! Wink

Only today I saw that ShaderFX 2.0 was released … but as it seems that there is no such news info on the Virtools site or the forum,  it's probably still ok to write about it, … ain't it? Wink

ShaderFX now supports export to Virtools. Unfortunately during the beta period I only had once the time to look at it. I really like it! The new version also adds support to the 3ds max 2008's Real-time Shadows (Review feature), a fur material, a recent files list, the ability to clone nodes and some other things.

The oFusion (commercial OGRE exporter) support also looks nice.

Bookmark and Share: These icons link to social bookmarking sites where readers can share and discover new web pages.
  • del.icio.us
  • Technorati
  • Digg
  • Reddit
  • Google Bookmarks
  • YahooMyWeb
  • Live-MSN
  • Facebook

1 Comment »

  1. It's also on gamasutra. http://www.gamasutra.com/php-bin/news_index.php?story=16522

    Comment by Patrick Hogenboom — Thursday, 13th December, 2007 @ 03:56

RSS feed for comments on this post. | TrackBack URI

Leave a comment

XHTML ( You can use these tags): <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> .

Bookmark and Share: These icons link to social bookmarking sites where readers can share and discover new web pages.
  • del.icio.us
  • Technorati
  • Digg
  • Reddit
  • Google Bookmarks
  • YahooMyWeb
  • Live-MSN
  • Facebook