<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>

<channel>
	<title>Dom's Base</title>
	<atom:link href="http://boutin.info/feed/" rel="self" type="application/rss+xml" />
	<link>http://boutin.info</link>
	<description>About interactive 3D content and tech, 3dvia Virtools, maxscript, 3ds max, music and more</description>
	<pubDate>Sun, 17 Aug 2008 14:20:49 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5.1</generator>
	<language>en</language>
			<item>
		<title>&#8216;Beyond Programmable Shading&#8217; course notes now online</title>
		<link>http://boutin.info/2008/08/17/beyond-programmable-shading-course-notes-now-online/</link>
		<comments>http://boutin.info/2008/08/17/beyond-programmable-shading-course-notes-now-online/#comments</comments>
		<pubDate>Sun, 17 Aug 2008 14:19:33 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[The World of 3D]]></category>

		<guid isPermaLink="false">http://boutin.info/?p=279</guid>
		<description><![CDATA[In the past I mentioned that Intel, Nvidia and AMD/ATI are trying to expand to each others application domains (CPU und GPU fusion, a demo with OGRE3D and Nvidia&#39;s expansions). One may think that it&#39;s about market share but if you consider that parallelism is the key for future performance increases, then it looks more [...]]]></description>
		<wfw:commentRss>http://boutin.info/2008/08/17/beyond-programmable-shading-course-notes-now-online/feed/</wfw:commentRss>
		</item>
		<item>
		<title>New categories - Virtools tips by subject</title>
		<link>http://boutin.info/2008/07/26/new-categories-virtools-tips-by-subject/</link>
		<comments>http://boutin.info/2008/07/26/new-categories-virtools-tips-by-subject/#comments</comments>
		<pubDate>Sat, 26 Jul 2008 18:28:13 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://boutin.info/?p=276</guid>
		<description><![CDATA[I added new subcategories for my Virtools articles. A blog makes writing new articles easy but finding specific content for visitors might be not that easy. I am realizing this often when finding new, interesting blogs. I found myself guilty in this regards too - me who often preaches how important usability is.  
My [...]]]></description>
		<wfw:commentRss>http://boutin.info/2008/07/26/new-categories-virtools-tips-by-subject/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Unity 2.1 released and it looks impressive</title>
		<link>http://boutin.info/2008/07/25/unity-21-released-and-it-looks-impressive/</link>
		<comments>http://boutin.info/2008/07/25/unity-21-released-and-it-looks-impressive/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 00:49:33 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[Unity3D]]></category>

		<category><![CDATA[Virtools]]></category>

		<guid isPermaLink="false">http://boutin.info/?p=274</guid>
		<description><![CDATA[I wanted to post less &#34;news only&#34; stuff but this merits it!
By accident I just saw the news RSS feed for the 2.1 release announcement. It comes with some very useful new features  and looks like it&#39;s a free upgrade for 2.0 users. If I think how much people had to pay for the [...]]]></description>
		<wfw:commentRss>http://boutin.info/2008/07/25/unity-21-released-and-it-looks-impressive/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Coding in C# or JavaScript (i.e. for Unity3D)</title>
		<link>http://boutin.info/2008/07/20/coding-in-c-or-javascript-ie-for-unity3d/</link>
		<comments>http://boutin.info/2008/07/20/coding-in-c-or-javascript-ie-for-unity3d/#comments</comments>
		<pubDate>Sun, 20 Jul 2008 11:53:18 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[C# and Dot.Net]]></category>

		<category><![CDATA[Programming]]></category>

		<category><![CDATA[Unity3D]]></category>

		<guid isPermaLink="false">http://boutin.info/?p=273</guid>
		<description><![CDATA[When I started to experiment a bit with Unity3D, I used JavaScript. Unity3D uses Dot.Net as &#34;scripting&#34; environment and supports C#, boo  and JavaScript. JavaScript is the one I already used in the past thus it&#39;s what I went for.
But something that really put me off after a while was how inefficient coding was [...]]]></description>
		<wfw:commentRss>http://boutin.info/2008/07/20/coding-in-c-or-javascript-ie-for-unity3d/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Using Vista - Round 2</title>
		<link>http://boutin.info/2008/07/14/using-vista-round-2/</link>
		<comments>http://boutin.info/2008/07/14/using-vista-round-2/#comments</comments>
		<pubDate>Mon, 14 Jul 2008 01:34:49 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[Ergonomics and Usability]]></category>

		<category><![CDATA[Virtools Tutorials, Tips and Tricks]]></category>

		<guid isPermaLink="false">http://boutin.info/?p=258</guid>
		<description><![CDATA[I few months ago I bought me a new computer. A nice quad PC. Something I wasn&#39;t happy about was that it was bundled with VISTA. But then I thought it would be a good time to re-look at VISTA and learn all its positive and negatives sides, besides that my machine has 4 Gig [...]]]></description>
		<wfw:commentRss>http://boutin.info/2008/07/14/using-vista-round-2/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Permalink problem fixed, hopefully</title>
		<link>http://boutin.info/2008/07/14/permalink-problem-fixed-hopefully/</link>
		<comments>http://boutin.info/2008/07/14/permalink-problem-fixed-hopefully/#comments</comments>
		<pubDate>Mon, 14 Jul 2008 01:31:36 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[Site News]]></category>

		<guid isPermaLink="false">http://boutin.info/?p=272</guid>
		<description><![CDATA[Strangely all my permalinks stopped working correctly and directed to the RSS feed. I hope it&#39;s fixed now. I used the occasion to update wordpress to the newest version. If you see broken links, don&#39;t hesitate to tell me. thx
]]></description>
		<wfw:commentRss>http://boutin.info/2008/07/14/permalink-problem-fixed-hopefully/feed/</wfw:commentRss>
		</item>
		<item>
		<title>3dvia Virtools 4.1 webplayer available</title>
		<link>http://boutin.info/2008/07/01/3dvia-virtools-41-webplayer-available/</link>
		<comments>http://boutin.info/2008/07/01/3dvia-virtools-41-webplayer-available/#comments</comments>
		<pubDate>Tue, 01 Jul 2008 22:48:13 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[Virtools]]></category>

		<guid isPermaLink="false">http://boutin.info/2008/07/01/3dvia-virtools-41-webplayer-available/</guid>
		<description><![CDATA[Last week, Virtools released their new Virtools 4.1 webplayer. It got re-branded (once more) and is now called &#34;3dvia player&#34;. Previously it was called &#34;3d life player&#34; and before that &#34;Virtools Web Player&#34;.&#160; Personally, I am not sure if calling it &#39;merely&#39; &#34;3via player&#34; is a good thing as they have a whole product line [...]]]></description>
		<wfw:commentRss>http://boutin.info/2008/07/01/3dvia-virtools-41-webplayer-available/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Fun with Spore&#8217;s Creature Labor</title>
		<link>http://boutin.info/2008/06/22/fun-with-spores-creature-labor/</link>
		<comments>http://boutin.info/2008/06/22/fun-with-spores-creature-labor/#comments</comments>
		<pubDate>Sun, 22 Jun 2008 16:01:59 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[Fun]]></category>

		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://boutin.info/2008/06/22/fun-with-spores-creature-labor/</guid>
		<description><![CDATA[I download the basic/demo version of the Spore Creature Creator Labor  and had some fun with it. Here some creatures I created with it:
    &#160; 
It&#39;s fun. I am looking forward to test them in the complete game. What about you?
]]></description>
		<wfw:commentRss>http://boutin.info/2008/06/22/fun-with-spores-creature-labor/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Intel Havok for non-commcercial use and low-price products</title>
		<link>http://boutin.info/2008/06/03/intel-havok-for-non-commcercial-use-and-low-price-products/</link>
		<comments>http://boutin.info/2008/06/03/intel-havok-for-non-commcercial-use-and-low-price-products/#comments</comments>
		<pubDate>Tue, 03 Jun 2008 11:06:28 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[GameDev]]></category>

		<guid isPermaLink="false">http://boutin.info/2008/06/03/intel-havok-for-non-commcercial-use-and-low-price-products/</guid>
		<description><![CDATA[Havok is now available  for evaluation or non-commercial use. Interestingly if you sell your product for less than 10 US $ to the end-user, you are granted a Havok license free of charge too.
Extract from the &#34;Havok&#8482; Physics / Havok&#8482; Animation Limited No-Charge PC Game License Agreement&#34; 
(&#8230;) 

publicly demonstrate, and publicly distribute a [...]]]></description>
		<wfw:commentRss>http://boutin.info/2008/06/03/intel-havok-for-non-commcercial-use-and-low-price-products/feed/</wfw:commentRss>
		</item>
		<item>
		<title>Autodesk bought RealViz and Kynogon</title>
		<link>http://boutin.info/2008/05/16/autodesk-bought-realviz-and-kynogon/</link>
		<comments>http://boutin.info/2008/05/16/autodesk-bought-realviz-and-kynogon/#comments</comments>
		<pubDate>Fri, 16 May 2008 20:38:21 +0000</pubDate>
		<dc:creator>dominique</dc:creator>
		
		<category><![CDATA[3ds max]]></category>

		<category><![CDATA[The World of 3D]]></category>

		<guid isPermaLink="false">http://boutin.info/2008/05/16/autodesk-bought-realviz-and-kynogon/</guid>
		<description><![CDATA[It&#39;s already old news but I just came across it. Boy, there are many acquisitions lately!!
Some RealViz products will be discontinued. One of them is Matchmover of which we have a license&#8230;  I guess if it gets integrated into 3ds max, we won&#39;t mind at the end. 
(&#8230;)&#160;
Autodesk intends to develop and sell REALVIZ&#8217;s [...]]]></description>
		<wfw:commentRss>http://boutin.info/2008/05/16/autodesk-bought-realviz-and-kynogon/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>
