Posts
- Category: 3ds max
- Exporting with Lightmaps from 3ds max to Unity3D April 13th, 2009
- A question of cost and satisfaction March 12th, 2009
- GUI changes coming to 3ds max 2010 February 11th, 2009
- Get ShaderFX, Puppetshop or CAT January 23rd, 2009
- FBX plugins for Max and Maya now extendable December 11th, 2008
- Autodesk bought RealViz and Kynogon May 16th, 2008
- 3ds max 2009 is shipping April 1st, 2008
- Autodesk 3ds max 2008 trial now available for download October 18th, 2007
- Your vertex count isn't the same in 3ds max and in Virtools? Is Virtools buggy? September 1st, 2007
- 3ds max 2008 : new features announced August 19th, 2007
- ShaderFX probably going to export Virtools conform HLSL in the future June 28th, 2007
- Exporting from 3ds max to Virtools using Real World Scale June 19th, 2007
- Too many active scripts at once ... September 12th, 2006
- Category: 3DVIA
- Download 3DVia Studio (Virtools mp) "Online beta" March 9th, 2010
- Category: authoring systems
- Epic's Unreal Engine becomes very affordable: UDK November 5th, 2009
- First Look At Torque3D - pt.1 October 11th, 2009
- 3DVIA Virtools 5.0 new features - part 2 April 5th, 2009
- 3DVIA Virtools 5.0 new features - part 1 March 30th, 2009
- Unity 3D 2.5 for PC now available March 18th, 2009
- A look at esperient Creator December 20th, 2008
- Category: CEGUI
- Visual Scripting slowly comin' to Unity3D September 22nd, 2008
- Category: Downloads
- Bugfixes for the Virtools Interface PlugIn November 25th, 2008
- Virtools Interface Plugins for 4.1 available October 17th, 2008
- Dom's Interface PlugIn for Virtools Dev 4.0 is now available November 19th, 2007
- New: Delete Attributes By Category Dialog February 22nd, 2007
- Update: DomsInterfaceExtensions for Virtools DEV February 14th, 2007
- VSL Bindings DLL for 3.5 uploaded August 7th, 2006
- DomsInterfaceExtensions 2 beta 1 DLL for Virtools Dev 3.5 July 1st, 2006
- Category: Ergonomics and Usability
- Multitouch and smart phones October 22nd, 2009
- Windows 7 upgrade is overprized, not?! October 22nd, 2009
- Old Alias Research Videos and Mixed Reality May 5th, 2009
- A question of cost and satisfaction March 12th, 2009
- A look at esperient Creator December 20th, 2008
- Opening CHMs from other machines via network November 19th, 2008
- Using Vista - Round 2 July 14th, 2008
- Game UI design and increasing screen sizes April 13th, 2008
- HeroEngine has nice tools March 15th, 2008
- Splume - A new game by Matthew and Flashbang Studios October 24th, 2007
- Hey Webdesigners! Audio, Video and Tabbed Browsing September 21st, 2007
- Category: Fun
- Fun with Spore's Creature Labor June 22nd, 2008
- Soul Explosion in Berlin November 26th, 2007
- My current score at Desktop-Tower-Defence October 21st, 2007
- Funny Game Video September 26th, 2006
- Category: Game Based Learning
- Serious Games vs Game Based Learning vs Computer Based Training March 11th, 2009
- Category: GameDev
- Animago Conference & Award 2009 notes pt.1 January 7th, 2010
- Epic's Unreal Engine becomes very affordable: UDK November 5th, 2009
- Was TGE, is TGEA, will be Torque 3D January 31st, 2009
- The democratization of the games industry January 21st, 2009
- A look at esperient Creator December 20th, 2008
- FBX plugins for Max and Maya now extendable December 11th, 2008
- Intel's multicore framework 'Smoke' available November 27th, 2008
- Autodesk going into real-time, interactive 3D authoring tools November 20th, 2008
- Mixed 3d stuff: 3d coat, blade3d, Ogre3D&Unity3D stats September 8th, 2008
- Intel Havok for non-commcercial use and low-price products June 3rd, 2008
- GarageGames goes Web3D with games: InstantAction April 3rd, 2008
- HeroEngine has nice tools March 15th, 2008
- Steam Hardware Stats and pre DX9 paths March 14th, 2008
- Jon Carmack on raytracing vs rasterization March 14th, 2008
- Will there be a fusion of CPU and GPU? January 9th, 2008
- Interesting video showing Crytek character technology October 23rd, 2007
- Unit-Testing of Cg and HLSL Shaders October 22nd, 2007
- Flavio has a blog ! October 10th, 2007
- CG 2.0 .... why this is probably something very interesting! July 13th, 2007
- Virtools and Texture Shaders - missed potential? July 7th, 2007
- Unity3D 2.0 announced July 7th, 2007
- Video Interview with Nicholas Francis from Unity3D July 3rd, 2007
- WiiWare - downloadable small-budget games July 2nd, 2007
- Unit testing with UnitTest++ July 1st, 2007
- Very interesting blog: Game Ai for Developers June 27th, 2007
- FX Composer 2 and Mental Mill now in public beta ! June 15th, 2007
- Mental Mill AE comes with FX Composer 2 in May 2007 March 19th, 2007
- Free Web 3D MMO ... created with Director February 21st, 2007
- Valve's extensive modding documentation December 3rd, 2006
- IGDA Berlin Chapter - Meeting Nov. 2006 November 16th, 2006
- AGEIA PHYSX SDK now with Free SDK Eula November 6th, 2006
- TomF says: problems with precision? use int64! October 2nd, 2006
- Funny Game Video September 26th, 2006
- Too many active scripts at once ... September 12th, 2006
- Category: GameDesign
- Game UI design and increasing screen sizes April 13th, 2008
- Off-Road Velociraptor Safari January 31st, 2008
- Limbo - Turning world platform game? October 19th, 2006
- Expect the unexpected - quests&missions and the wrong order May 12th, 2006
- Category: Games
- Custom pixel clipping in HLSL November 2nd, 2008
- Fun with Spore's Creature Labor June 22nd, 2008
- GarageGames goes Web3D with games: InstantAction April 3rd, 2008
- Off-Road Velociraptor Safari January 31st, 2008
- Splume - A new game by Matthew and Flashbang Studios October 24th, 2007
- My current score at Desktop-Tower-Defence October 21st, 2007
- Addicting Game - Desktop Tower Defense September 20th, 2007
- Limbo - Turning world platform game? October 19th, 2006
- GameSpot's 'Darkstar one' World Premiere ?? June 29th, 2006
- Category: GPU Shader
- Custom pixel clipping in HLSL November 2nd, 2008
- HLSL Error X4502 invalid input semantic POSITION September 28th, 2008
- Will there be a fusion of CPU and GPU? January 9th, 2008
- Unit-Testing of Cg and HLSL Shaders October 22nd, 2007
- CG 2.0 .... why this is probably something very interesting! July 13th, 2007
- Virtools and Texture Shaders - missed potential? July 7th, 2007
- FX Composer 2 and Mental Mill now in public beta ! June 15th, 2007
- Category: Maxscript
- Exporting with Lightmaps from 3ds max to Unity3D April 13th, 2009
- Category: Music
- Nice music by Rob Longstaff September 28th, 2008
- Soul Explosion in Berlin November 26th, 2007
- FUNK'N'STEIN ! September 17th, 2007
- Amazing (Harp-)Guitar player! July 22nd, 2007
- Concert in Berlin: A tribute to Bon Scott<br>AC/DC Cover bands en mass March 7th, 2006
- Category: OGRE3D
- I like C# March 5th, 2009
- Intel's multicore framework 'Smoke' available November 27th, 2008
- Visual Scripting slowly comin' to Unity3D September 22nd, 2008
- Mixed 3d stuff: 3d coat, blade3d, Ogre3D&Unity3D stats September 8th, 2008
- New multicore 'Nehalem' architecture demo using OGRE3D April 7th, 2008
- Amazing real-time clouds with OGRE3D December 5th, 2006
- Category: Planet Earth: Society And Politics
- Looking for value: false copy or copy right? August 27th, 2009
- Neo-Germany and french elections May 4th, 2007
- Google Epic 2015 - personalized content December 4th, 2006
- Trusted Computing - Video October 13th, 2006
- And more violence ... July 21st, 2006
- Book: 'Stupid or corrupt?' - "Machtwahn", a must-read May 14th, 2006
- Category: Programming
- Intel's multicore framework 'Smoke' available November 27th, 2008
- Coding in C# or JavaScript (i.e. for Unity3D) July 20th, 2008
- Will there be a fusion of CPU and GPU? January 9th, 2008
- Interesting video showing Crytek character technology October 23rd, 2007
- Unit-Testing of Cg and HLSL Shaders October 22nd, 2007
- Flavio has a blog ! October 10th, 2007
- Greggman asks EA to open source EASTL September 6th, 2007
- Unit testing with UnitTest++ July 1st, 2007
- Very interesting blog: Game Ai for Developers June 27th, 2007
- Happy new year 2007 January 16th, 2007
- Category: C# and Dot.Net
- Simple DebugData output for the lazy Unity3D coder May 27th, 2009
- Visual C# Express as scripting editor for Unity3D March 18th, 2009
- I like C# March 5th, 2009
- Coding in C# or JavaScript (i.e. for Unity3D) July 20th, 2008
- Category: Site News
- Out Of Memory Error January 20th, 2010
- Happy New Year 2010 !!!!! January 6th, 2010
- Yep, I am using Twitter now, too October 2nd, 2009
- Looking for value: false copy or copy right? August 27th, 2009
- Sicily is a wonderful place June 26th, 2009
- I am OFF for 2 weeks May 29th, 2009
- Happy new premium year! January 8th, 2009
- New categories - Virtools tips by subject July 26th, 2008
- Permalink problem fixed, hopefully July 14th, 2008
- Posts Overview now available March 6th, 2008
- Offline .... OS is broken ... November 8th, 2007
- Akismet now failes to identify real comments ....
September 19th, 2007 - Old site image-popup fixed and a bit about blogging and Virtools stuff =o) June 18th, 2007
- Happy new year 2007 January 16th, 2007
- Too many active scripts at once ... September 12th, 2006
- Under construction ... February 19th, 2006
- Category: The World of 3D
- Animago Conference & Award 2009 notes pt.1 January 7th, 2010
- Epic's Unreal Engine becomes very affordable: UDK November 5th, 2009
- CPU and GPU "fusion": rough roadmap from INTEL September 23rd, 2009
- Old Alias Research Videos and Mixed Reality May 5th, 2009
- A question of cost and satisfaction March 12th, 2009
- 3D canvas library and SMIL for Firefox January 28th, 2009
- Stereoscopic 3D marketing everywhere January 28th, 2009
- FBX plugins for Max and Maya now extendable December 11th, 2008
- Autodesk going into real-time, interactive 3D authoring tools November 20th, 2008
- Autodesk buys Softimage! October 24th, 2008
- Google Lively wants Open-API October 1st, 2008
- Mixed 3d stuff: 3d coat, blade3d, Ogre3D&Unity3D stats September 8th, 2008
- 'Beyond Programmable Shading' course notes now online August 17th, 2008
- Autodesk bought RealViz and Kynogon May 16th, 2008
- New multicore 'Nehalem' architecture demo using OGRE3D April 7th, 2008
- GarageGames goes Web3D with games: InstantAction April 3rd, 2008
- Jon Carmack on raytracing vs rasterization March 14th, 2008
- Where is Nvidia heading to? February 21st, 2008
- Will there be a fusion of CPU and GPU? January 9th, 2008
- ATI's new FireGL will come with drivers rewritten from scratch September 3rd, 2007
- Your vertex count isn't the same in 3ds max and in Virtools? Is Virtools buggy? September 1st, 2007
- 3ds max 2008 : new features announced August 19th, 2007
- Announced Quest 4.0 features August 19th, 2007
- CG 2.0 .... why this is probably something very interesting! July 13th, 2007
- Video Interview with Nicholas Francis from Unity3D July 3rd, 2007
- Mental Mill AE comes with FX Composer 2 in May 2007 March 19th, 2007
- Free Web 3D MMO ... created with Director February 21st, 2007
- Amazing real-time clouds with OGRE3D December 5th, 2006
- AGEIA PHYSX SDK now with Free SDK Eula November 6th, 2006
- Google released a free version of SketchUp May 10th, 2006
- Category: stereoscopy
- Stereoscopic 3D marketing everywhere January 28th, 2009
- Category: Web3D
- 3D canvas library and SMIL for Firefox January 28th, 2009
- A look at esperient Creator December 20th, 2008
- Google Lively shuts down November 20th, 2008
- Google Lively wants Open-API October 1st, 2008
- Category: Uncategorized
- Multitouch and smart phones October 22nd, 2009
- Opening CHMs from other machines via network November 19th, 2008
- Category: Unity3D
- Unity3D 2.6 released and Unity "Basic" is now free! October 29th, 2009
- Visual Scripting slowly cominÔÇÖ to Unity3D, pt.2 VLE August 30th, 2009
- Simple DebugData output for the lazy Unity3D coder May 27th, 2009
- Axis orientations from 3ds max to Unity3D (pt.1) May 25th, 2009
- Rendering roads ontop of terrain in Unity3D May 24th, 2009
- Exporting with Lightmaps from 3ds max to Unity3D April 13th, 2009
- Visual C# Express as scripting editor for Unity3D March 18th, 2009
- Unity 3D 2.5 for PC now available March 18th, 2009
- The democratization of the games industry January 21st, 2009
- Unity3D 2.5 will be available for Windows too October 22nd, 2008
- Visual Scripting slowly comin' to Unity3D September 22nd, 2008
- Mixed 3d stuff: 3d coat, blade3d, Ogre3D&Unity3D stats September 8th, 2008
- Unity 2.1 released and it looks impressive July 25th, 2008
- Coding in C# or JavaScript (i.e. for Unity3D) July 20th, 2008
- 3dvia mp goes MMO? Unity3D too April 1st, 2008
- Unity3D announced iPhone support March 31st, 2008
- Off-Road Velociraptor Safari January 31st, 2008
- Learning and evaluating Unity3D - part 1 December 12th, 2007
- Splume - A new game by Matthew and Flashbang Studios October 24th, 2007
- Unity 2.0 released October 11th, 2007
- Another Unity3D (2.0) Video: Terrain and Shadows July 9th, 2007
- Unity3D 2.0 announced July 7th, 2007
- Video Interview with Nicholas Francis from Unity3D July 3rd, 2007
- Category: Virtools
- Download 3DVia Studio (Virtools mp) "Online beta" March 9th, 2010
- Enhancing 3DVIA Virtools for teamwork with DomÔÇÖs VBuilder pt. 2 August 15th, 2009
- Enhancing 3DVIA Virtools for teamwork with Dom's VBuilder pt. 1 August 5th, 2009
- 3DVIA Virtools 5.0 new features - part 2 April 5th, 2009
- 3DVIA Virtools 5.0 new features - part 1 March 30th, 2009
- 3DVIA Virtools VSL: global variables in global functions March 18th, 2009
- A question of cost and satisfaction March 12th, 2009
- The Point Clouds foliage experiment February 19th, 2009
- Particle Characters in Virtools January 30th, 2009
- Bugfixes for the Virtools Interface PlugIn November 25th, 2008
- Enabling GPU Skinning in Virtools without editor November 13th, 2008
- Custom pixel clipping in HLSL November 2nd, 2008
- Virtools Interface Plugins for 4.1 available October 17th, 2008
- My Virtools Interface PlugIn soon for 4.1 October 1st, 2008
- Unity 2.1 released and it looks impressive July 25th, 2008
- 3dvia Virtools 4.1 webplayer available July 1st, 2008
- 3dvia mp goes MMO? Unity3D too April 1st, 2008
- Virtools (Mini-)Tip Of The Day: multi linking of bIns/bOuts March 29th, 2008
- Virtools or OGRE, XNA, Unity3D, PhyreEngine ... March 4th, 2008
- Virtools / 3dvia mp website February 21st, 2008
- Virtools 4.1 announced February 18th, 2008
- Some Virtools news ... Wii, MP, 4.x January 23rd, 2008
- Learning and evaluating Unity3D - part 1 December 12th, 2007
- ShaderFX 2.0 supports Virtools and oFusion December 12th, 2007
- Dom's Interface PlugIn for Virtools Dev 4.0 is now available November 19th, 2007
- Virtools announces their improved PSP add-on solution November 18th, 2007
- Flavio has a blog ! October 10th, 2007
- Virtools A.I. uses Kynogon SDK? September 21st, 2007
- Virtools 4.0 Student version available for a reasonable price .... in America. September 9th, 2007
- Virtools (Mini-)Tip Of The Day: Versioning Shaders Parameter Values Workaround September 7th, 2007
- Your vertex count isn't the same in 3ds max and in Virtools? Is Virtools buggy? September 1st, 2007
- Virtools (Mini-)Tip Of The Day: prefix console messages ! July 16th, 2007
- Virtools patch day - 4.0.0.90 SP3 released July 13th, 2007
- CG 2.0 .... why this is probably something very interesting! July 13th, 2007
- Virtools (Mini-)Tip Of The Day: Reset-To-Level shortcut July 12th, 2007
- Virtools (Mini-)Tip Of The Day: the Y-Key July 9th, 2007
- Virtools and Texture Shaders - missed potential? July 7th, 2007
- WiiWare - downloadable small-budget games July 2nd, 2007
- ShaderFX probably going to export Virtools conform HLSL in the future June 28th, 2007
- Does Dassault Syst+¿mes want everyone to create and experience life as 3D online content? June 28th, 2007
- 3Dvia - a new Dassault Syst+¿me branding June 27th, 2007
- A method for developing and providing components in a team using Virtools Dev (pre 4.0) June 23rd, 2007
- Exporting from 3ds max to Virtools using Real World Scale June 19th, 2007
- Old site image-popup fixed and a bit about blogging and Virtools stuff =o) June 18th, 2007
- Yet Another CMO Virus: F&E Manager .ini May 18th, 2007
- New: Delete Attributes By Category Dialog February 22nd, 2007
- Update: DomsInterfaceExtensions for Virtools DEV February 14th, 2007
- Virgile has a blog! January 24th, 2007
- 3D For All ... the way to 3democratize ... (part I) November 28th, 2006
- VT SDK: little trick for BuildingBlock development October 11th, 2006
- TomF says: problems with precision? use int64! October 2nd, 2006
- 4.0 & ALC (annualy license charge) September 29th, 2006
- Pay for publishing commercial '3D Life Player' content September 21st, 2006
- Too many active scripts at once ... September 12th, 2006
- eRelevant announced platform-game framework for DEV August 11th, 2006
- Video and Image capturing from a composition August 10th, 2006
- SDK Bug in Ge2Virtools.lib - SetAttribute August 9th, 2006
- VSL Bindings DLL for 3.5 uploaded August 7th, 2006
- Virtools 4.0 August 3rd, 2006
- VSL: getting a list of all portals July 26th, 2006
- DomsInterfaceExtensions 2 beta 1 DLL for Virtools Dev 3.5 July 1st, 2006
- Hint: Find Nodal Path - Curves Debug Rendering June 28th, 2006
- Virtools MultiUser Pack actually is an In-House development June 23rd, 2006
- CMOs: always (!!) save into a new version June 21st, 2006
- VSL hint: StringTokenizer June 16th, 2006
- Virtools' Patent June 5th, 2006
- 'Dev 3.5.0.24 breakpoint fix' exe was updated May 19th, 2006
- Virtools MultiUser Extension Pack based on 3rd Party product? May 11th, 2006
- Little trick: how to copy script colors May 9th, 2006
- Where's Virtools heading to ... ? May 9th, 2006
- Experiment: modding the 3ds max exporter (part II) April 3rd, 2006
- Exporting Characters And Animations From 3ds max To Virtools March 14th, 2006
- Another step towards DomsInterfaceExtension Update Release March 7th, 2006
- Experiment: modding the 3ds max exporter (part I) February 23rd, 2006
- Category: Virtools SDK
- Enabling GPU Skinning in Virtools without editor November 13th, 2008
- VT SDK: little trick for BuildingBlock development October 11th, 2006
- SDK Bug in Ge2Virtools.lib - SetAttribute August 9th, 2006
- Experiment: modding the 3ds max exporter (part II) April 3rd, 2006
- Experiment: modding the 3ds max exporter (part I) February 23rd, 2006
- Category: Virtools Tutorials, Tips and Tricks
- 3DVIA Virtools VSL: global variables in global functions March 18th, 2009
- Particle Characters in Virtools January 30th, 2009
- Custom pixel clipping in HLSL November 2nd, 2008
- Using Vista - Round 2 July 14th, 2008
- Virtools (Mini-)Tip Of The Day: multi linking of bIns/bOuts March 29th, 2008
- Virtools (Mini-)Tip Of The Day: Versioning Shaders Parameter Values Workaround September 7th, 2007
- Your vertex count isn't the same in 3ds max and in Virtools? Is Virtools buggy? September 1st, 2007
- Virtools (Mini-)Tip Of The Day: prefix console messages ! July 16th, 2007
- Virtools (Mini-)Tip Of The Day: Reset-To-Level shortcut July 12th, 2007
- Virtools (Mini-)Tip Of The Day: the Y-Key July 9th, 2007
- A method for developing and providing components in a team using Virtools Dev (pre 4.0) June 23rd, 2007
- Exporting from 3ds max to Virtools using Real World Scale June 19th, 2007
- Yet Another CMO Virus: F&E Manager .ini May 18th, 2007
- New: Delete Attributes By Category Dialog February 22nd, 2007
- Update: DomsInterfaceExtensions for Virtools DEV February 14th, 2007
- SDK Bug in Ge2Virtools.lib - SetAttribute August 9th, 2006
- VSL: getting a list of all portals July 26th, 2006
- Hint: Find Nodal Path - Curves Debug Rendering June 28th, 2006
- CMOs: always (!!) save into a new version June 21st, 2006
- VSL hint: StringTokenizer June 16th, 2006
- Little trick: how to copy script colors May 9th, 2006
- Exporting Characters And Animations From 3ds max To Virtools March 14th, 2006
- Category: Virtools VSL
- 3DVIA Virtools VSL: global variables in global functions March 18th, 2009
- VSL Bindings DLL for 3.5 uploaded August 7th, 2006
- VSL: getting a list of all portals July 26th, 2006
- VSL hint: StringTokenizer June 16th, 2006
- Category: Windows
- Windows 7 upgrade is overprized, not?! October 22nd, 2009
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